Compass

LOGO DESIGN

Explore long lost skies in Compass, an open-world piloting adventure about finding your way through uncharted clouds. Maneuver your ship through hazardous floating landscapes, complete challenges with your grapples, upgrade your vessel, and lead the Caravan forward.

Compass is an open-world VR flying adventure set among otherworldly skies.

WATCH THE TRAILER HERE.

CLIENT: TREBUCHET

PLATFORMS: PC, METAQUEST & PLAYSTATION VR

GENRE: FLYING, ADVENTURE, OPEN-WORLD, COZY

TECH: UNREAL ENGINE 5

Dead Nice founders Agnes, Sam, and Jasmine partnered with Trebuchet Games to create another bespoke game logo, this time for their VR title, Compass

Process

The Compass identity began with an exploration of the game’s core themes: discovery, audiovisual, magnetism and analog technologies. The brief was to create a logo that gives the feeling of exploration while avoiding familiar fantasy or sci-fi conventions.

Visually, the wordmark balances minimalist sci-fi typography with softer, more tactile details. The custom “C” draws from the form of a tuning fork, connecting the logo to ideas of sound and improvised technology, with the sound wave motif appearing to emanate from the fork.

Subtle asymmetry across the letterforms, particularly between “Com” and “pass”, gives the logo an unusual wave-like quality. The final delivery included both clean and lightly textured variants, using soft gradients, shadows and edge roughness to create a distinctive identity rooted in the Ghibli-esque adventure world with solarpunk aesthetics.



Mood boards

Mood boards

Initial Explorations

Final Logo

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