Unannounced Title
UX DESIGN
UI DESIGN
CLIENT: AAA
PLATFORMS: CONSOLE / PC
GENRE: FPS
TECH: UNREAL
For this project, Dead Nice collaborated with the team to shape a UI design language rooted in the game’s world and story. Over the course of this year-long project, we created more than 15 in-game screens, including maps, menus and HUD.
We also created a full suite of weapon and skill icons, alongside hand-drawn illustrated elements that could be used throughout the UI to extra narrative elements.